Online Rubik’s Cube Solver

Drag to inspect, turn faces, then solve one move at a time.

U White D Yellow R Red L Orange F Green B Blue
Drag to rotate · Keys: U D L R F B (Shift for prime)
Face turns
Cube is solved. Click Scramble to begin.
👇 Step-by-step solution

Rubik’s Cube Solver: Scramble, Turn, and Undo It in 3D | No Sign-up

Your order’s taking a few extra minutes at the drive-thru, and your phone is already in your hand. This free rubik’s cube solver gives it something better to do. Scramble a full 3D cube, twist it however you like, and when you’re ready, watch it play every move backward until the whole thing is solved again.

One thing worth knowing before you start: this tool works with the cube on your screen, not the one sitting in your junk drawer. If you’re holding a real, physical rubik’s cube and want to fix it, jump down to the beginner steps further in this article.

A man is using Rubik's Cube Solver

What Is This Rubik’s Cube Solver?

This is a 3D 3×3 cube you can spin, twist, and mess up on purpose. It’s built the same way an actual cube is, with 27 small pieces that move independently when you turn a face.

Hit scramble, and it makes 20 random moves without repeating the same face twice in a row, so you never get a lazy shuffle. From there, drag the cube around, try a few turns yourself, or use the 18 move buttons underneath it. When you’re stuck, or just curious, tap Show Solution and watch it undo everything, one clean move at a time.

Here’s what makes it different from a lot of the cube solvers floating around online: it doesn’t ask you to type in colors or scan anything with your camera. You just play.

How to Use the Rubik’s Cube Solver

Every button on this online tool does one specific job, and once you know what each one does, the whole thing takes about ten seconds to figure out.

Scramble and Turn the Cube

Tap Scramble for 20 random moves. Every new scramble starts fresh from a solved state, so it’s never building on top of an old mess. Below the cube, the move buttons are grouped by face, U, D, L, R, F, and B, each with a plain, prime, and double version. Tap any of them to turn that face yourself, which is the easiest way to practice notation or just poke around. If you’re on a desktop, the U, D, L, R, F, and B keys turn the matching face directly, and holding Shift turns it the other way. Dragging the cube itself only changes your view, it doesn’t turn any face.

Show and Step Through the Solution

Once you’ve scrambled or made a few moves, tap Show Solution. The full move list appears as a row of chips, with the first move highlighted, and a progress bar underneath fills in as you go. From there, Next Move plays one step at a time, greying out each completed move so you always know where you are. Play All runs through the rest automatically if you’d rather watch than tap through each one. Solve the cube and a short celebration animation confirms it before you move on.

Undo, Copy, or Reset

Made a move you didn’t mean to? Undo reverses your last move on the spot, no need to scramble again. Copy Solution copies the full move list as plain text, handy if you want to save it or try it on a real cube. Reset rebuilds the cube from scratch and clears the scramble and solution, putting everything back to solved.

How Does the Cube Solver Find the Solution?

Every solver figures out a solved cube a little differently, and this rubik’s cube solver keeps it simple. It remembers every move you and the scramble button have made. When you ask for the solution, it reverses that entire list and flips each move’s direction.

Say your moves so far were R, then U, then F prime. The solution is F, U prime, R prime, played in that order. Each move cancels out the one before it, which is exactly why the cube always lands back on solved, no matter how you scrambled it or how many manual turns you threw in along the way.

Why the Solution Is as Long as Your Moves

Why isn’t the solution shorter? Because this solver reverses your exact moves instead of calculating a shortcut. A 20-move scramble gets a 20-move solution. If you make 40 turns of your own, expect 40 turns back. That trade-off keeps the logic fast and always correct, even though it’s not hunting for the fewest possible steps.

What Is the Maximum Number of Moves to Solve a Rubik’s Cube?

Speed cubers care a lot about move count, and for good reason. In 2010, mathematicians proved that any scrambled Rubik’s Cube can be solved in 20 moves or fewer, a theoretical limit known as God’s Number. Finding solutions that approach this minimum requires a more sophisticated approach than simply reversing the scramble. One of the most widely known methods is Kociemba’s two-phase algorithm, developed by mathematician Herbert Kociemba to efficiently find short solutions.

What Do U, D, L, R, F, and B Mean?

If you’ve never seen cube notation before, it looks like a secret code at first. It isn’t.

Letter

Face

Turn direction

U

Up

Clockwise, as you face that side

D

Down

Clockwise

L

Left

Clockwise

R

Right

Clockwise

F

Front

Clockwise

B

Back

Clockwise

Add an apostrophe, like R’, and the same face turns counterclockwise instead. Add a 2, like R2, and it turns a full 180 degrees. That’s the whole system. Six letters, one symbol for reverse, one symbol for double.

On this rubik’s cube solver, white sits on top, yellow on the bottom, green in front, blue in back, red on the right, and orange on the left. That’s the standard layout most tutorials use, so learning notation here carries over to a real cube without any translation.

Can This Solver Fix My Own Rubik’s Cube?

No, and it’s worth being upfront about that. This tool solves the cube it built on screen, not a physical one in your hands. There’s no color entry and no camera scanning here.

If you want a tool that reads a real cube, look for one that lets you paint each sticker’s color or scan the faces with your phone camera. Those solvers exist, and they solve any valid scramble you set up, usually in around 20 moves using the same Kociemba method mentioned above.

What this rubik’s cube solver is genuinely good for is practice. Get comfortable with notation, watch how a solve unfolds, and try each stage of the beginner method below before you touch a real cube.

Some solvers also cover other sizes, like 2×2, 4×4, and 5×5 cubes, or different puzzles like the Pyraminx and Skewb. This tool is built specifically for the standard 3×3.

Why Do Cube Solvers Say “Impossible” or “Invalid”?

This one trips up a lot of people who use color-entry solvers, where an unsolvable cube error or a wrong colors warning is the most common complaint. A real rubik’s cube can only exist in certain configurations. Every color has to appear exactly nine times. A solved cube has exactly 54 stickers across 26 movable pieces, eight corners and twelve edges, and only a fraction of the 43 quintillion possible arrangements are actually solvable. Corner pieces can only twist in ways that keep the whole cube mathematically solvable, and the same goes for how edges can flip. If a cube was ever taken apart and put back together wrong, even by one sticker, it lands in a state that no sequence of turns can fix.

What Makes a Cube State Impossible

Two situations cause this most often. A single twisted corner happens when someone pops a corner piece out, maybe while peeling off a sticker or fixing a squeak, and pushes it back in facing the wrong way. A flipped edge is the same idea on a different piece, reinserted upside down.

How to Fix a Twisted Corner or Flipped Edge

No algorithm on earth solves either one, because the cube itself is in a state that can’t exist through normal turns. The only fix is physical: pop the corner or edge back out, turn or flip it, and snap it back in correctly. If a color solver flags an error like this, don’t assume you entered a wrong color. Check whether the cube has ever been disassembled. That’s almost always the real story.

How to Solve a Rubik’s Cube Yourself: 7 Beginner Steps

Most people learn the cube using what’s called the layer-by-layer method. It’s slower than what competitive speedcubers use, but it’s the easiest one to actually remember, and you can practice every step right here on the 3D cube above before trying it on a real one.

Step 1: The White Cross

Pick white as your starting color and build a plus sign on that face, matching each white edge piece to the center color beside it. This step is mostly logic and trial, so give yourself a few minutes to feel out how the pieces move.

Step 2: The White Corners

Slot the white corner pieces into place underneath where they belong, then use a short repeating algorithm to twist each one into position. Do this for all four corners and the entire white face locks in.

Step 3: The Middle Layer (Middle Layer)

Flip the cube upside down. Now you’re placing the four edge pieces that belong in the middle row, using a short sequence depending on whether the piece needs to slide left or right into place.

Step 4: The Yellow Cross

Look at the top face. You’ll see a dot, an L shape, a line, or a cross made of yellow stickers. One short algorithm shifts you from any of these toward the next, until the cross appears.

Step 5: Place the Yellow Edges

The cross is there, but the edge pieces might not line up with their matching side colors yet. A quick swap fixes that.

Step 6: Place the Yellow Corners

The corners aren’t oriented correctly yet, but this step gets them into the right positions, cycling three at a time until each one sits where it belongs.

Step 7: Twist the Yellow Corners

The final stretch. One corner at a time, repeat a short algorithm until every yellow sticker faces up. The cube will look messy mid-process. That’s normal, and it sorts itself out.

Is any of this actually hard to remember? Not really, once you’ve done it a couple of times. Most people get through the whole method inside a weekend of casual practice.

Why Is a Cube Solver on a Zaxby’s Site?

This site covers everything about ordering at Zaxby’s, from menu prices to how long the drive-thru actually takes. That last part is exactly why this tool exists. Waiting is part of the experience, whether you’re parked at a pickup spot or standing in line, and a few minutes with a cube beats staring at a stalled order tracker. We built it as something genuinely useful for that wait, not as a random add-on.

Waiting on an Order? Three Cube Challenges for Any Wait

Whether you’re deciding what to order off the Zaxby’s menu or already parked and waiting on it, a few minutes with a cube beats staring at your notifications.

2 Minutes

Scramble the cube, tap Show Solution, and follow along with Next Move. Just get a feel for how R, U, and F actually move the pieces.

5 Minutes

Scramble it and try building the white cross using only the move buttons, no hints. Peek at Show Solution only if you’re stuck.

10 Minutes

Make ten moves of your own, then try to solve it back to start from memory before checking the real solution.

None of these need a real cube in your pocket. That’s the whole point of practicing here first.

Frequently Asked Questions

Yes. Nothing to download, no account, no sign-up.

No. This solver works only with the 3D cube built into this page. It doesn’t read colors from a real cube through typing or a camera.

Same puzzle, same idea, different spelling. “Rubix” is a common misspelling online, but the toy is named after its inventor, Erno Rubik, so “Rubik’s” is the correct spelling.

Because this solver reverses the exact moves that were made rather than searching for the fewest possible turns. A longer scramble simply means a longer solution back.

Yes. Drag with a finger to rotate the cube, and the move buttons are sized for smaller screens.

Only if the cube is actually solvable through normal turns. If a corner got twisted from being taken apart, the cube is mathematically stuck, and popping it back by hand is the only real fix, not a shortcut.

Start with the seven-step method above, one stage at a time, and practice each algorithm a few times before moving to the next. Most people who stick with it get comfortable within a week or two of regular practice.

About This Tool

This rubik’s cube solver was built as a free, browser-based practice tool. It runs entirely on your device using 3D rendering, so nothing you scramble or solve is sent anywhere or stored.

This is an independent project and is not affiliated with, endorsed by, or sponsored by Zaxby’s or the owners of the Rubik’s Cube trademark.